Our arcade sits slightly apart from everything else in the lobby. It is where the 12Play fish shooting cabinets and the crash-style quick games live, and every round there is played with cash from your own balance rather than with bonus funds. That one rule shapes how you should treat it. Choose your stake, choose how long you intend to play, and keep bonus money for the products where turnover is counted.
Below: how a fishing round pays, which quick games we carry, and where arcade bets stand when you hold a welcome or reload bonus.
The 12Play fishing game floor
Fish shooting is an arcade shooter rather than a reel game. In general terms, you look at a shared underwater scene, set the value of each shot, then aim a cannon at targets that drift across the screen. Every target carries its own multiplier of your shot value, so a small fish returns a little and a boss target returns a lot, but only after it has absorbed enough hits. Because other players are firing at the same screen, the targets you are shooting at may fall to someone else first.
Fishing God from Spadegaming is one of the fishing titles in our arcade, and it follows that pattern: tiered targets, special weapons and a payout that tracks the multiplier printed on whatever you bring down.
The important difference from a slot is how the money leaves your balance. A reel game charges you once per spin. A cannon charges you per shot, and you control the trigger, so two players with the same shot value can spend at completely different rates. Set the shot value low while you learn a cabinet, then decide whether the faster, heavier cannons suit your budget. Fish shooting is one section of a wider lobby, and you can move between it and the rest of our games on the same balance.
Quick games: Aviator, Dice, Plinko and Mines
The quick games are one-decision rounds. There is no spin sequence and no dealer, just a number that resolves in a few seconds. Our arcade side carries Aviator, Dice, Plinko and Mines, and each uses a familiar mechanic:
- Aviator is a crash game. A multiplier climbs from 1.00x and you cash out before the round stops; leave it too long and the stake goes.
- Dice asks you to bet over or under a threshold you set, with the payout scaling against the chance you have chosen.
- Plinko drops a ball through a peg field into payout slots, with the extreme slots paying most and landing least often.
- Mines has you revealing safe tiles on a grid, each one lifting the multiplier, until you either cash out or hit a mine.
Crash and instant formats share one trait in general: the decision is yours and it is time-pressured. That makes them easy to play quickly and easy to play too much, which is the reason we treat them as cash games rather than as a route through a bonus.
Arcade bets and 12Play bonus turnover
This is the part to read before you deposit. Arcade is excluded from the turnover on our two main deposit offers. The 100% Welcome, capped at SGD 300, runs at x25 on all games except Mega888 and Arcade. The Unlimited 10% Daily Reload runs at x12 on the SGD version and x10 on the USDT version, with the same exclusion.
Put a number on it. A full first deposit of SGD 300 with the 100% Welcome gives you SGD 600 in the account and SGD 15,000 of required bets. Not one dollar of that total can be placed in the arcade, so if you spend the balance on fish shooting cabinets while the bonus is live, you reduce the money available to clear the condition without moving the condition at all.
Outside bonuses
Arcade bets count towards no welcome or reload turnover. If you want an arcade session, deposit without selecting a promotion in the dropdown and the funds stay yours to spend freely, with x1 turnover on a plain deposit before you withdraw.
The same logic applies to our daily cash rebate, which is set per product: live tables, slots, sports and esports each have their own rate by VIP tier. If bonus funds are what you are after, the 100% Slots Welcome is the lighter option at x12, which on a SGD 300 deposit means SGD 7,200 of bets across the slots lobby rather than SGD 15,000.

Keeping arcade play in check
Arcade rounds are short, and short rounds hide their cost. A baccarat shoe gives you a natural pause between decisions; a crash round and a loaded cannon do not. The practical move is to fix the figure before you start, not after a run of flat rounds, and to treat that figure as the session rather than as a float you top up.
Two habits help. Keep arcade money mentally separate from bonus play, because the two behave differently in your account. And watch the clock as closely as the balance, since spend here is measured per minute rather than per spin.
Our cashier shows the methods available to your account, and crypto deposits in USDT, BTC and ETH are handled through 12Crypto. If you ever need a hand with a deposit or a game, 24/7 Live Chat inside your account is the one channel to use.
Fishing God, the other fish shooting cabinets and the quick games all run on your main balance, with no promotion selected in the deposit dropdown.
Questions players ask
What is a fish shooting game?
It is an arcade shooter played on a shared underwater screen. You choose a shot value, aim a cannon and fire at moving targets, and each target that goes down pays a multiple of that shot value. Larger targets take more hits and carry larger multipliers, so your stake is set by the cost per shot rather than by a spin button.
Which arcade games can I play at 12Play?
Our arcade covers fish shooting cabinets, including Fishing God from Spadegaming, alongside quick games such as Aviator, Dice, Plinko and Mines. All of them run on the same account balance as the rest of the lobby.
Do arcade bets count towards bonus turnover?
No. Arcade is excluded from the 100% Welcome at x25 and from the Unlimited 10% Daily Reload at x12 in SGD and x10 in USDT. If you hold either bonus, arcade rounds move your balance but not your turnover, so clear the requirement on eligible products first.
How fast are arcade rounds?
Much faster than a table game. A crash round can end in a few seconds, and a fish shooting cannon spends on every shot you fire rather than once per round. Set the amount you are prepared to spend before you open a cabinet, because the spend rate per minute is the part players underestimate.
